Getting a random point between two concentric circles in Unity3D
Getting a random point between two concentric circles in Unity3D /// <summary> /// Returns a random point in the space between two concentric circles. /// </summary> /// <param name=”minRadius”></param> /// <param name=”maxRadius”></param> /// <returns></returns> Vector3 GetRandomPointBetweenTwoCircles(float minRadius, float maxRadius) { //Get a point on a unit circle (radius = 1) by normalizing a random point […]